Competitive 4-player game.
Game elements needed: d6
At the start of the game, players each choose one of four elements: Poison, Lightning, Ice, and Fire. Poison is weak to Lightning and vice versa, and Ice and Fire are weak to one another. Players then create dragon characters based on their element. These dragons are at war with one another, and it is up to the players to determine why.
Each player begins with 40 he1alth. At the start of each round, players take turns choosing an opponent to battle.
During a battle, two players both roll d6. The higher roll wins the battle. If the players have opposite elements, the damage dealt is the full number of the dice. If the players do not have opposite elements, half the damage is dealt. For instance, if the Poison and Lightning players battle, and Lightning wins by rolling a 6, Poison is dealt 6 damage. If Lightning was battling Ice instead and rolled a 6, Ice would receive 3 damage.
The game ends when three of the players reach 0 health. The remaining player is crowned victor.